Nov 19, 2008, 08:44 PM // 20:44
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#1
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Academy Page
Join Date: Jan 2007
Guild: Super Zealous Youths
Profession: R/
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Ranger in DoA
Hey all, I've just come back to GW after a short hiatus, during which the Ursan nerf went down. Now personally, I enjoyed Ursan as it opened up alot of opportunities to get into groups I otherwise wouldn't be let in.
My question is, is there a place for Rangers in groups in DoA (or for that matter, high end PvE) or am I out of luck?
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Nov 20, 2008, 12:45 AM // 00:45
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#2
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Ascalonian Squire
Join Date: Sep 2008
Profession: R/Rt
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After the nerf to the Norn Blessings the PvE metagame had lots of builds going around, and I believe there was one build that consisted of six Rangers and two Monks. Five of the Rangers used a combination of skills to be able to reliably upkeep Ursan Blessing with approximately one-twelfth downtime. Unfortunately, due to the nerf to the actual Ursan bar, and the constraints requiring six Rangers to be in the party, one of which using a build that hadn't seen the light of day for years, caused Post-Nerf Ursan to be unpopular.
However, I'm sure you could get a Guild group together to run it. Still very effecive if you do it right.
As for traditional Ranger builds in high-end PvE areas, the good old BA/interrupter works well for FoW, and BA/BHA/Blind-Bot/interrupter Rangers work for UW. Modified SBP team builds work for Urgoz's/Deep. However, if it's DoA you're looking for, perhaps you could get a Guild group together for NM and run Splinterbarrage? I can't think of anything effective enough for HM though.
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Nov 20, 2008, 03:32 PM // 15:32
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#3
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Academy Page
Join Date: Jul 2008
Location: UK
Guild: nEo
Profession: Mo/E
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Hi in the team build I've been running there are 2 builds that rangers can play. If u PM me I could try getting some guildies together and we can trash up DoA. One version is using bow skills, but another is scythe. As we are short often on melee it would stop the 'odd but extremely fun!' melee monk my guildies LOVE to hate. X Mithrandir X
PS Some EOTN skills would be required...
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Nov 22, 2008, 11:07 AM // 11:07
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#4
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Pre-Searing Cadet
Join Date: Apr 2008
Location: NL
Profession: R/
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In DoA, as a ranger, you can go as a R/Mo with some spirits and enchantments, working together with some monks. Forgot the exact build, but its also used for some dungeons (HM). You should ask players there or guildies for the builds they use.
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Nov 23, 2008, 11:13 AM // 11:13
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#5
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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you can run r/d with a scythe or incendiary arrows, they abuse physical damage alot nowadays, doa is dead anyway.
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Nov 23, 2008, 01:49 PM // 13:49
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#6
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Krytan Explorer
Join Date: Apr 2008
Profession: Mo/
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Quote:
Originally Posted by Super Igor
you can run r/d with a scythe or incendiary arrows, they abuse physical damage alot nowadays, doa is dead anyway.
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DoA isn't so dead. You can do it with cryway and maybe with some other builds.
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Nov 25, 2008, 08:24 AM // 08:24
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#7
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Academy Page
Join Date: Jan 2006
Location: Canada
Guild: Precious Dreams [PD]
Profession: R/
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This is just an idea right now, it sprung from me and a friend always being online when no one else is, havn't tested it yet...
Both of us are rangers, and if we ran an echo chained cry-way build, and both running a tripple necro sabway, how would you guys expect that to work out?
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Nov 25, 2008, 09:31 AM // 09:31
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#8
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Forge Runner
Join Date: Jul 2006
Profession: R/
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And what mesmer hex where you using on your rangers to meet the precondition for Cry of Pain?
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Nov 25, 2008, 11:20 AM // 11:20
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#9
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Ascalonian Squire
Join Date: Nov 2008
Guild: Green Dawn
Profession: R/
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I think every non-caster cryers use Mind Wrack. It's cheap and long lasting.
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Nov 26, 2008, 02:52 AM // 02:52
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#10
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Academy Page
Join Date: Jan 2006
Location: Canada
Guild: Precious Dreams [PD]
Profession: R/
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didn't realize it was Mesmer Hex's... thought it was regular hex's
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